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'Thoughts on Flash' is an open letter published by Steve Jobs, co-founder and then-chief executive officer of Apple Inc., on April 29, 2010. The letter criticized Adobe Systems' Flash platform and outlined reasons why the technology would not be allowed on the company's iOS hardware products, specifically iPhone, iPod Touch, and iPad. The letter drew immediate attention, with Adobe's CEO Shantanu Narayen firing back at Apple, stating that one of the issues in the criticism was due to Apple's own operating system rather than Flash technology, and other criticism was false. At the time, various media publications had different opinions on the topic, with some citing business motivations rather than technological, hypocrisy in the letter despite agreeing with Jobs, and outright accusations of lying. However, retroactively, more publications have agreed with Jobs,[1] with notable mentions[2] of poor performance of Flash on Android devices.[3]

That month, Apple had revised its iPhone Developer Agreement, adding new developer restrictions, particularly that only 'approved' programming languages would be allowed on the App Store. The change affected companies that had developed tools for porting applications from their programming languages into native iPhone apps, such as Adobe's 'Packager for iPhone' tool. The policy was criticized as anti-competitive, and in May 2010, there were talks about which US government agency would launch an antitrust investigation into the matter. The following September, Apple again revised its policy, removing restrictions on third-party development tools. In November 2011, Adobe announced that it was ceasing development of its Flash Player plug-in for mobile web browsers, and instead shifting its focus toward building tools for developing applications for mobile app stores. The company announced in July 2017 that it would stop supporting Flash by the end of 2020.

This is the best replacement for Adobe Flash Player because of its directive and the interface. It is easy to use and if you are switching from Adobe Flash Player to this application. It is worth noting that as good as it is, it does not solve all the issues Adobe version of this app was facing. If you have a Mac you are running macOS. Flash Player is going away for all systems as you note, at the end of the year. There has been 3 years to re-make. In this video you will be able to get the Adobe flash player on your iPhones 3GS or iPhone 4 provided your jailbroken on ios4 or above ENJOY PEOPLE. Adobe Flash Player. Adobe Shockwave Player. You need Microsoft DirectX 9 with VRAM 128MB for Windows and OpenGL for Apple Macintosh, Mac OS X v10.2.

Letter[edit]

Adobe Flash will be going away soon, but for now, you can easily install and enable Adobe Flash Player on a Mac computer using a Safari browser. Project diva f ps3 iso.

On April 29, 2010, Steve Jobs, the co-founder and then-chief executive officer of Apple Inc., published an open letter called 'Thoughts on Flash' explaining why Apple would not allow Flash on the iPhone, iPod Touch and iPad. He cited the rapid energy consumption, computer crashes, poor performance on mobile devices, abysmal security, lack of touch support, and desire to avoid 'a third party layer of software coming between the platform and the developer'. He touched on the idea of Flash being 'open', claiming 'by almost any definition, Flash is a closed system'. Jobs dismissed the idea that Apple customers are missing out by being sold devices without Flash compatibility by quoting a number of statistics, concluding with 'Flash is no longer necessary to watch video or consume any kind of web content.'[4][5][6]

Response[edit]

The letter drew immediate attention. In response to Jobs' accusations, Adobe's CEO Shantanu Narayen described the open letter as an 'extraordinary attack', and, during an interview with The Wall Street Journal, called the problems mentioned by Jobs' 'really a smokescreen'. Samples efectos dj. He further fired back at Apple, stating that computer crashes were due to Apple's operating system, and that allegations of battery drain were 'patently false'.[7][8] Various publications had different opinions on the topic. Wired's Brian Chen had in a 2009 article claimed Apple would not allow Flash on the iPhone for business reasons, due to the technology being able to divert users away from the App Store.[9] John Sullivan of Ars Technica agreed with Jobs, but highlighted the hypocrisy in his reasoning, writing; 'every criticism he makes of Adobe's proprietary approach applies equally to Apple'.[10] Dan Rayburn of Business Insider accused Steve Jobs of lying, particularly the sentiment that most content on the Internet is available in a different format.[11]

Retrospectively, more publications have agreed with Jobs. Ryan Lawler of TechCrunch wrote in 2012 'Jobs was right', adding Android users had poor experiences with watching Flash content and interactive Flash experiences were 'often wonky or didn't perform well, even on high-powered phones'.[12] Mike Isaac of Wired wrote in 2011 that 'In [our] testing of multiple Flash-compatible devices, choppiness and browser crashes were common', and a former Adobe employee stated 'Flash is a resource hog [..] It's a battery drain, and it's unreliable on mobile web browsers'.[13] Kyle Wagner of Gizmodo wrote in 2011 that 'Adobe was never really able to smooth over performance, battery, and security issues'.[14]

iOS development[edit]

Player

In April 2010, Apple announced changes to its iPhone Developer Agreement, with details on new developer restrictions, particularly that only apps built using 'approved' programming languages would be allowed on the App Store. The change impacted a number of companies that had developed tools for porting applications from their respective languages into native iPhone apps, with the most prominent example being Adobe's 'Packager for iPhone', an iOS development tool in beta at the time.[15][16][17]The New York Times quoted an Adobe supporter alleging the policy to be anti-competitive.[18]

On May 3, 2010, New York Post reported that the US Federal Trade Commission (FTC) and the United States Department of Justice (DOJ) were deciding which agency would launch an antitrust investigation into the matter.[19][20]

Adobe Flash Player AppleAdobe

In September 2010, after having 'listened to our developers and taken much of their feedback to heart', Apple removed the restrictions on third-party tools, languages and frameworks, and again allowing the deployment of Flash applications on iOS using Adobe's iOS Packager.[21][22] Incredibots beats.

On November 8, 2011, Adobe announced that it was ceasing development of the Flash Player plug-in for web browsers on mobile devices, and shifting its focus toward building tools to develop applications for mobile app stores.[23][24][25]

Flash globally ending by 2020[edit]

In July 2017, Adobe announced its intention to discontinue Flash (including security updates) altogether by the year 2020.[26][27] As of December 31, 2020, Flash support has ended. Adobe blocked Flash content from running in Flash Player beginning January 12, 2021.[28]

See also[edit]

References[edit]

Adobe Flash Player Apple
  1. ^Lawler, Ryan (June 30, 2012). 'Steve Would Be Proud: How Apple Won The War Against Flash'. TechCrunch. AOL. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  2. ^Isaac, Mike (November 9, 2011). 'Adobe Had It Coming: The Long, Slow Goodbye of Mobile Flash'. Wired. Condé Nast. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  3. ^Wagner, Kyle (November 9, 2011). 'Report: Adobe Is Finally Pulling the Plug on Mobile Flash (Updated)'. Gizmodo. Univision Communications. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  4. ^Jobs, Steve (April 29, 2010). 'Thoughts on Flash'. Apple Inc.Archived from the original on June 15, 2017. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  5. ^Slivka, Eric (April 29, 2010). 'Steve Jobs Posts 'Thoughts on Flash' Open Letter'. MacRumors. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  6. ^Luoma, TJ (April 29, 2010). 'Apple posts thoughts on Flash'. Engadget. AOL. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  7. ^Valentino-Devries, Jennifer (April 29, 2010). 'Highlights: The Journal's Exclusive Interview With Adobe CEO'. The Wall Street Journal. Dow Jones & Company. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  8. ^Arthur, Charles (April 29, 2010). 'Adobe CEO hits back in row with Steve Jobs over Flash on Apple's iPhone'. The Guardian. Guardian Media Group. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  9. ^Chen, Brian X. (November 17, 2009). 'Why Apple won't allow Adobe Flash on iPhone'. Wired. Condé Nast. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  10. ^Sullivan, John (April 30, 2010). 'Pot, meet kettle: a response to Steve Jobs' letter on Flash'. Ars Technica. Condé Nast. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  11. ^Rayburn, Dan (April 29, 2010). 'Steve Jobs Is Lying About Flash'. Business Insider. Axel Springer SE. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  12. ^Lawler, Ryan (June 30, 2012). 'Steve Would Be Proud: How Apple Won The War Against Flash'. TechCrunch. AOL. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  13. ^Isaac, Mike (November 9, 2011). 'Adobe Had It Coming: The Long, Slow Goodbye of Mobile Flash'. Wired. Condé Nast. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  14. ^Wagner, Kyle (November 9, 2011). 'Report: Adobe Is Finally Pulling the Plug on Mobile Flash (Updated)'. Gizmodo. Univision Communications. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  15. ^Chen, Brian X. (April 8, 2010). 'Adobe Apps: Easier to Pass Through the 'i' of a Needle?'. Wired. Condé Nast. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  16. ^Gruber, John (April 8, 2010). 'New iPhone Developer Agreement Bans the Use of Adobe's Flash-to-iPhone Compiler'. Daring Fireball. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  17. ^Kincaid, Jason (April 8, 2010). 'Apple Gives Adobe The Finger With Its New iPhone SDK Agreement'. TechCrunch. AOL. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  18. ^Wortham, Jenna (April 12, 2010). 'Apple Places New Limits on App Developers'. The New York Times. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  19. ^Kosman, Josh (May 3, 2010). 'An antitrust app'. New York Post. News Corp. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  20. ^Cheng, Jacqui (May 3, 2010). 'Apple iPhone OS compiler policy may lead to antitrust probe'. Ars Technica. Condé Nast. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  21. ^Arthur, Charles (September 9, 2010). 'Apple opens App Store to programs written in Adobe Flash – and more'. The Guardian. Guardian Media Group. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  22. ^Sorrel, Charlie (September 9, 2010). 'Apple eases app development rules, Adobe surges'. Wired. Condé Nast. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  23. ^Golson, Jordan (November 8, 2011). 'Adobe Discontinues Development of Flash Player on Mobile Devices'. MacRumors. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  24. ^Shankland, Stephen (November 8, 2011). 'Adobe abandons Flash plug-in for mobile devices: report'. CNET. CBS Interactive. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  25. ^Siegler, MG (November 8, 2011). 'Steve's Last Laugh: Adobe Killing Off Flash For Mobile Devices'. TechCrunch. AOL. Retrieved June 19, 2017.CS1 maint: discouraged parameter (link)
  26. ^Warren, Tom (July 25, 2017). 'Adobe will finally kill Flash in 2020'. The Verge. Vox Media. Retrieved September 3, 2017.CS1 maint: discouraged parameter (link)
  27. ^Barrett, Brian (July 25, 2017). 'Adobe finally kills Flash dead'. Wired. Condé Nast. Retrieved September 3, 2017.CS1 maint: discouraged parameter (link)
  28. ^'Adobe Flash Player EOL General Information Page'. Retrieved March 15, 2021.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Thoughts_on_Flash&oldid=1012193371'
Flash

Adobe Flash Player for when you need it

Adobe Flash Player is software used to view multimedia content on computers or other supported devices first released in 1996. Users looking for an application to play audio and video would download Flash Player and those who want to play a wide variety of browser games. Flash technology enables users to view media and animations in greater detail, so video games are more immersive. There are currently over 20,000 apps in the Apple and Android mobile stores that require some type of flash technology to run smoothly, as well as some of the most popular Facebook games in the gaming section. Certain webcams and microphones also require the flash technology and the functions are enabled once the users have accepted the permissions.

Software to view multimedia has long been surpassed by competitors

Outdated, unsafe software has met its end-of-life

In its prime, Flash Player was a must-have. At one point, the software was required to run most interactive applications on the internet. The software is a runtime, or a system that describes the library that coding language runs on. It works by running content from SWF files, which is an Adobe specific file format for multimedia and animations. There are a number of reasons that Flash Player was so popular, one being that flash files were very small. This meant that loading times for games and other software that needed Flash to run were shorter. When it was first released, the browser plugin was free so it was incorporated into a lot of web browsers. Once embedded into a website's GUI, it morphed the site from flat into exciting and interactive. YouTube, the most popular video sharing website around, was one of the many websites that used to be powered by Flash Player. To this day, a lot of animators still use Flash in their animation software because it is simple to learn how to use.

Although Flash Player was the backbone of the internet, due to a lot of privacy and security concerns most users have moved away from using it. Flash supports the use of local shared objects which, like cookies, store user data and can be potentially problematic if a lot of web browsing information is compiled over time.

Due to the amount of moving parts, playing games or using software that has Flash will drain your device battery significantly, which is a hassle since it's not good to constantly have your devices plugged into a charger will in use. If you have an iPhone, you won't be able to use anything that has Flash in it as none of the devices support it due to the repeated security issues and because it isn't really open sourced. Use of the software is more trouble than it is worth, and because of this, Adobe recently announced that it will end updates and distribution of the flash player at the end of 2020. The main reasons for the death of the software are that competitors are now lightyears ahead of Flash in terms of functionality and what is offered, and that plugins, in general, are dying out. HTML5 is becoming more and more widely used as it needs less processing power and doesn't require any plugins. Adobe went on to say that other big tech companies with products that once worked in conjunction with Flash, have come together and agreed to phase out the software altogether unless it is essential to the core of the technology.

Where can you run this program?

Adobe Flash Player can be run on some versions of Windows, Mac, Linux, and their respective browsers. It is also available on Android devices up to Android 4.3. Adobe announced in 2012 that it would no longer be releasing updates for Android devices. Since Flash Player is due to end-of-life and the end of 2020, many mobile and desktop platforms are no longer including the newer versions of Flash in their software updates.

Is there a better alternative?

HTML5 is the best alternative to Adobe Flash Player. The latest versions of Chrome, Opera, Safari, and Firefox all support HTML5, and most developers are moving in that direction. YouTube is another big name that has incorporated HTML5 into its video player, and most mobile iOS and Android mobile devices have software that works well with it. It already comes with most things that it needs to be supported by a browser, but Flash Player needs to have a plugin installed. HTML5 is open sourced and anybody can continue to improve it, though it is already very secure and lightweight. Adobe itself has encouraged the use of this software as the best alternative.

Our take

Adobe Flash Player is dead in the water. It is outdated, not secure, and always seems to be at risk of being hacked. Software and games that use the flash player will soon have other programs that will take its place, if it hasn't happened already.

Uninstall Adobe Flash Player Apple

Should I download it?

No, we do not recommend downloading Adobe Flash Player. Since Adobe announced that it will no longer be updating the flash player, there is no reason to continue to install older versions as there are safer, more secure, and better-performing options. Times have changed and software has far surpassed what Flash is capable of.

Highs

  • Browser based games
  • Reliable audio capabilities

Lows

  • Privacy and security risks
  • Outdated software
  • Not open sourced

Adobe Flash Playerfor Windows

Adobe Flash Player For Windows 7

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